Introducing Mistress of Fate—our bold new game that redefines the art of control and submission in a playful yet tantalizing way. For the past year, we at Oxy-Shop have worked closely with our valued clients to bring this unique experience to life. With over 2,000 people contributing ideas and feedback, we’ve shaped a game that invites players into an interactive journey of chastity play and BDSM.
Mistress of Fate combines daily tasks and scenarios designed to set the tone of the day, balancing intrigue and challenge for players eager to explore the dynamics of dominance and surrender. A distinct feature of the game is the randomized chastity timer, where players roll dice to determine lock-up durations, ranging from a fleeting 15 minutes to an intense 6-month commitment. With three levels of dice and an array of possible durations, Mistress of Fate offers endless, suspenseful possibilities for any level of play.
You don't play to win, you play to live.
150 submissive tasks included, enough for 5-6 months of play.
For Couples & Solo Players.
Prerequisite:
A chastity cage ready to be used
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1) Daily Roll: Every morning, the player (or one player, if in a couple) rolls all three dice simultaneously.
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2) Next day, if the chastity is still under key, roll the following dices only:
Number die: You have 1/10 chances to get 1 unlock. Give it a try.
Action Die: Indicates which deck to draw for a special action: Draw a card and do the task.
Reward Cards: - You can cum, but you must taste it. -Discretly reveal your cage in a public place without beeing seen. - The chastity wearer writes down a fantasy, and the keyholder makes it happen. [...] Punishment Cards: - Eat all your food for the day from a bowl on the floor (in privacy if needed). - You must stay with your mouth to the floor for 20min straight today. - Place your chastity key in a small bottle of water and put it in the freezer [...] |
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The wearer can stay unlocked until the next day of play. (24hours max)
Keep playing! You can still do the tasks and have fun on a daily basis.
While locked and before the time of unlocking arrives, throw two dices:
- The numbered dice. You have 1 out of 10 chances to get an unlock. Give it a try. This will rest your chastity time and you can stay unlocked until the next play if you get the unlock throw.
- The color die to pick an action card. You will know if you get a reward or a punishment.
Re-roll against the card the color die.
Only allowed 3 times per month or decided by the players.
RED: Canceled the punishment but triple your chastity time
BLACK: Canceled the punishment but can’t unlock until the end of chastity period
We got your back!
The game is the same based on chastity goals and dices.
Each action card has a version for solo play or for couple play. Give yourself reward or punishment cards to keep the good fun.
We also made a special Box to enhance the solo Play session. It includes numbered padlocks and a timer lock to keep tab on your chastity journey without cheating.
You can buy it with "Mistress of Fate" Game for a discounted price by selecting the "Combo set" Or individually on links below.
•99-Hour Timer Lock: Set your duration, lock it up, and let time take over. Once activated, the timer cannot be unlocked until the countdown completes.
•Keyholder for 2 Keys: Slide up to two keys into the container, then secure with a lock, ensuring the keys are completely out of reach.
•20 Numbered Padlocks: For ultimate commitment, use a numbered padlock to seal the key container. The only way to access your keys is by breaking the lock, leaving no room for second thoughts.
Dice for Short-Term Play: Included are two custom dice for quick, timed chastity sessions. Roll the minute die (15/15/30/30/60/120) or the hour die (24/24/48/48/72/72) for spontaneous short-term experiences.
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