CHASTITY Board GAME

V2 of Game Rules (Still open for suggestions)!

The aim of "Mistress of Fate" is to generate daily tasks and scenarios related to chastity play and BDSM themes, setting the tone for the day and engaging players in a dynamic of control and submission.

For Couples & Solo Players. 

Prerequisite: 

A chastity cage ready to be used 

Components:


1 X 10 sides Numbered Die (for duration) UNLOCK/2/3/4/5/6/7/8/9/10

1 X Time Frame Die Short Play 15/15/30/30/60/120Minutes 

1 x Time Frame Die for Normal Play H/ H/ H/ D/ D/ W

1 x Time Frame Die for Extreme Play D/D/W/W/W/M


H-Hours, D=Days, W=Weeks, M=Months

1 X Color Die (for card selection and special actions)

60 X Reward Cards

60 X Punsihments Cards
6 x Blank cards to write your own 


1 x Notepad to write the time of locking and unlocking 

1 x Pencil 


Setup:

1) Prepare the Decks: Separate the 60 rewards Cards and 60 punishment Cards into two distinct decks. Shuffle each deck thoroughly.

2) Dice Introduction: Place the three dice (Standard Numbered, Time Frame of your choice, and Color Die) within easy reach of all players.



Game Play:

1) Daily Roll: Every morning, the player (or one player, if in a couple) rolls all three dice simultaneously.

          Numbered Die: Determines the duration magnitude to be locked in chastity. 
          Time Frame Die: Specifies the duration unit on how long you will be locked (Hours, Days, or Weeks). To choose. 

           Action Die: Indicates which deck to draw from or a special action:

Green: Draw a Reward Card.
Red: Draw a Punishment Card.


2) Next day, if the chastity is still under key, roll the following dices only: 


Number die: You have 1/10 chances to get 1 unlock. Give it a try. 

 Action Die: Indicates which deck to draw for a special action: Draw a card and do the task. 



Card Implementation:

Execute the Task: The player reads and implements the task described on the card(s). 


If player refuses to do a task: Re-roll against the card the color die. 

Only allowed 3 times per month or decided by the players. 

RED: Canceled the punishment but triple your chastity time 

GREEN: Canceled the punishment but can’t unlock until the end of chastity period





Examples of Cards:

Reward Cards:

"You have earned a relaxing testicles massage tonight."

"You have earned a dinner of your choosing"

Punishment Cards:

"Wear a discreet item of your partner’s choosing."

"No cumming for a week - This card can't be canceled"

Ending the Game:

The game does not have a traditional end point and can be played continuously, fostering ongoing dynamics of control, submission, and anticipation.





FAQ

  • What happens when the wearer gets unlocked?  (Countdown is up)  

    The wearer can stay unlocked until the next day of play. 

  • What happens while i am locked up?   

    Keep playing! You can still do the tasks and have fun on a daily basis. 

    While locked and before the time of unlocking arrives, throw two dices: 
    - The numbered dice. You have 1 out of 10 chances to get an unlock. Give it a try. This will rest your chastity time and you can stay unlocked until the next play if you get the unlock throw. 
    - The color die to pick an action card. You will know if you get a reward or a punishment. 

  • What happens if the Sub does not do the Action card?  

    Re-roll against the card the color die. 
    Only allowed 3 times per month or decided by the players. 

    RED: Canceled the punishment but triple your chastity time 

    GREEN: Canceled the punishment but can’t unlock until the end of chastity period

  • How to Play solo? 

    We got your back! 
    The game is the same based on chastity goals and dices. 
    Each action card has a version for solo play or for couple play. Give yourself reward or punishment cards to keep the good fun. 

    We will include a chastity container. You can lock the container with a numbered padlock. The only way to open is to break it. 
    Keep track on your notebook of the serial number and do not cheat! 

    We also can recommend an extension pack with a timer lock for better discipline.